Deadlock hero Infernus: win rate, tier, counters, synergies,
builds and every buff and nerf received.
Strong against
Sinclair — 55.8% win rate
Mirage — 54.3% win rate
Silver — 54.2% win rate
Mina — 53.8% win rate
Venator — 53.8% win rate
Struggles against
Graves — 43.3% win rate
Victor — 43.7% win rate
Paige — 45.5% win rate
Seven — 45.8% win rate
Ivy — 46.0% win rate
Best teammates
Graves — 55.8% win rate
Victor — 55.5% win rate
Ivy — 54.6% win rate
Paige — 53.7% win rate
Seven — 53.6% win rate
Recent changes
Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration (bugfix, Minor Update - 06-11-2026)
Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown (bugfix, Minor Update - 06-11-2026)
Bullet size increased from 3 to 4 (buff, Gameplay Update - 05-22-2026)
Concussive Combustion T3 increased from +0.75s Stun Duration to +0.9s (buff, Gameplay Update - 05-22-2026)
Flame Dash DPS spirit scaling reduced from 1.0 to 0.7 (nerf, Gameplay Update - 04-30-2026)
Flame Dash DPS now does half damage to objective (nerf, Gameplay Update - 04-30-2026)
Afterburn DPS increased from 12 to 14 (buff, Small Update - 03-25-2026)
Afterburn T1 DPS increased from +14 to +16 (buff, Small Update - 03-25-2026)
Concussive Combustion T2 increased from +85% Explosion Lifesteal to +100% (buff, Small Update - 03-25-2026)
Concussive Combustion T2 increased from -65s Cooldown to -75s (buff, Small Update - 03-25-2026)
Reload time reduced from 2.491 to 2.25 (buff, Small Update - 03-21-2026)
Flame Dash speed now moves faster by the same amount of speed above your base (change, Small Update - 03-21-2026)
Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85% (buff, Small Update - 03-21-2026)
Napalm damage reduced from 46 to 40 (nerf, Gameplay Update - 03-06-2026)
Napalm damage spirit scaling increased from 0.3 to 0.6 (buff, Gameplay Update - 03-06-2026)
Napalm amplified damage taken reduced from 20% to 16% (nerf, Gameplay Update - 03-06-2026)
Napalm T2 lifesteal increased from 10% to 15% (buff, Gameplay Update - 03-06-2026)
Flame Dash DPS spirit scaling increased from 0.8 to 1.0 (buff, Gameplay Update - 03-06-2026)
Flame Dash T1 changed from "-25% Fire Rate" to "-12s Cooldown" (rework, Gameplay Update - 03-06-2026)
Flame Dash T2 DPS reduced from +27 to +20 (nerf, Gameplay Update - 03-06-2026)
Flame Dash T2 DPS now also increases trail duration by 1s (buff, Gameplay Update - 03-06-2026)
Flame Dash T3 no longer reduces cooldown by 15s (nerf, Gameplay Update - 03-06-2026)
Flame Dash T3 now also grants +1 Charge (buff, Gameplay Update - 03-06-2026)
Flame Dash T3 time between charges reduced from 20s to 14s (nerf, Gameplay Update - 03-06-2026)
Melee can now buildup afterburn (20% for light melee, 35% for heavy) (change, Gameplay Update - 03-06-2026)
Afterburn T1 changed from "-20% Spirit Damage" to "+14 DPS" (rework, Gameplay Update - 03-06-2026)
Afterburn T2 changed from +1s Burn Duration to -35% Spirit Damage (rework, Gameplay Update - 03-06-2026)
Afterburn T3 changed from "+23 DPS" to "+3s Max Burn Duration" (Base duration is the same, but can buildup after igniting to grow to max burn duration, abilities only refresh up to the base) (rework, Gameplay Update - 03-06-2026)
Concussive Combustion cast now causes camera to move back a bit (change, Gameplay Update - 03-06-2026)
Concussive Combustion delay increased from 3s to 3.25s (nerf, Gameplay Update - 03-06-2026)
Concussive Combustion radius reduced from 13m to 12m (nerf, Gameplay Update - 03-06-2026)
Concussive Combustion cooldown increased from 140s to 165s (nerf, Gameplay Update - 03-06-2026)
Concussive Combustion damage reduced from 150 to 125 (nerf, Gameplay Update - 03-06-2026)
Concussive Combustion T1 changed from "-35s Cooldown" to "+100 Damage" (rework, Gameplay Update - 03-06-2026)
Concussive Combustion T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal" (rework, Gameplay Update - 03-06-2026)
Concussive Combustion T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius" (rework, Gameplay Update - 03-06-2026)
Afterburn buildup is now 10% slower on body shots (change, 11-21-2025 Update)
Napalm T3 damage amp reduced from +20% to +17% (nerf, 11-21-2025 Update)
Catalyst: Projectile no longer slides against geometry. (nerf, Shop Rework Update)
Flame Dash speed boost has been updated from M1 to 'W' by default. (change, Map Rework Update)