Pulse Grenade does half damage to objectives (change, Small Update - 03-10-2026)
Pulse Grenade spirit scaling reduced from 0.4 to 0.3 (nerf, Small Update - 03-07-2026)
Time Wall slow duration increased from 1.25s to 2s (buff, Small Update - 03-07-2026)
Time Wall T1 now also increases duration by +2.5s (buff, Small Update - 03-07-2026)
Time Wall T2 no longer increases duration by +2.5s (nerf, Small Update - 03-07-2026)
Time Wall T2 now also silences enemies for 2.3s (buff, Small Update - 03-07-2026)
Paradoxical Swap damage changed from 10% Current Health to 125 with 1.1 spirit scaling (rework, Small Update - 03-07-2026)
Paradoxical Swap T3 changed from 10% Current Health to 10% Max Health (rework, Small Update - 03-07-2026)
Paradoxical Swap can now be alt casted to swap only a single target with the T3 (change, Small Update - 03-07-2026)
Pulse Grenade radius reduced from 6m to 5.5m (nerf, Gameplay Update - 03-06-2026)
Pulse Grenade radius increases by +1m per Pulse (change, Gameplay Update - 03-06-2026)
Pulse Grenade Amp Per Stack reduced from 6% to 4% (nerf, Gameplay Update - 03-06-2026)
Pulse Grenade cooldown increased from 28s to 32s (nerf, Gameplay Update - 03-06-2026)
Pulse Grenade spirit scaling reduced from 0.6 to 0.4 (nerf, Gameplay Update - 03-06-2026)
Pulse Grenade changed from -30% Move Speed for 2s to -20% Time Slow for 0.2s (rework, Gameplay Update - 03-06-2026)
Pulse Grenade T1 changed from +0.8s Duration to -12s Cooldown (rework, Gameplay Update - 03-06-2026)
Pulse Grenade T2 changed from "-8s Cooldown" to "+20 Pulse Damage and +0.5 Spirit Scaling" (rework, Gameplay Update - 03-06-2026)
Pulse Grenade T3 changed from "+36 Pulse Damage and +0.8m Radius per Pulse" to "+4% Damage Amp Per Stack and +1.6s Duration" (rework, Gameplay Update - 03-06-2026)
Time Wall duration reduced from 6s to 5.5 (nerf, Gameplay Update - 03-06-2026)
Time Wall no longer damages enemies going through it (nerf, Gameplay Update - 03-06-2026)
Time Wall now increases allied bullet speeds going through it by 100% (change, Gameplay Update - 03-06-2026)
Time Wall now increases adds +30% Weapon Damage to allied bullet damage (affects Carbine) (change, Gameplay Update - 03-06-2026)
Time Wall T1 increased from +2m Width to +3m (buff, Gameplay Update - 03-06-2026)
Time Wall T2 changed from "+9% Max Health Damage" to "+2.5s Duration and +30% Weapon Damage" (rework, Gameplay Update - 03-06-2026)
Time Wall T3 changed from silencing enemies to Allowing Charges and Granting +1 Charge (4s Charge Time) (rework, Gameplay Update - 03-06-2026)