Deadlock hero Calico: win rate, tier, counters, synergies,
builds and every buff and nerf received.
Strong against
Mirage — 57.8% win rate
Venator — 55.6% win rate
Sinclair — 55.4% win rate
Silver — 55.3% win rate
Mina — 55.2% win rate
Struggles against
Graves — 44.4% win rate
Victor — 44.5% win rate
Seven — 46.4% win rate
Kelvin — 46.5% win rate
Ivy — 46.9% win rate
Best teammates
Victor — 56.9% win rate
Graves — 56.5% win rate
Seven — 56.4% win rate
Ivy — 54.7% win rate
Kelvin — 54.6% win rate
Recent changes
Ava T2 reduced from +45% Move Speed to +40% (nerf, Minor Update - 07-28-2026)
Ava T3 reduced from +20% damage amp to +18% (nerf, Minor Update - 07-28-2026)
Gloom Bombs melee resist debuff now stacks additively (change, Minor Update - 06-11-2026)
Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s (buff, Minor Update - 06-11-2026)
Gloom Bombs melee resist now applies on impact rather than explosion (change, Minor Update - 06-11-2026)
Return to Shadows damage increased from 140 to 150 (buff, Minor Update - 06-11-2026)
Return to Shadows T2 damage increased from +65 to +75 (buff, Minor Update - 06-11-2026)
Return to Shadows T3 heal increased from 350 to 450 (buff, Minor Update - 06-11-2026)
Gloom Bomb T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks) (rework, Gameplay Update - 05-22-2026)
Leaping Slash base damage increased from 50 to 60 (buff, Small Update - 03-25-2026)
Leaping Slash scaling reduced from 1.2 to 0.8 (nerf, Small Update - 03-21-2026)
Leaping Slash cooldown increased from 11s to 13s (nerf, Small Update - 03-21-2026)
Leaping Slash T2 reduced from "+225s within 4s" to "+200 within 3s" (nerf, Small Update - 03-21-2026)
Ava is no longer disabled by damage over time abilities (same as zipline rules) (buff, Small Update - 03-21-2026)
Return to Shadows move speed reduced from 30% to 20% (nerf, Small Update - 03-21-2026)
Return to Shadows cooldown increased from 90s to 100s (nerf, Small Update - 03-21-2026)
Move speed reduced from 7.2 to 6.8 (nerf, Small Update - 03-10-2026)
Fixed Gloom Bombs T2 giving an extra +15 flat bonus (released a couple days ago) (bugfix, Small Update - 03-10-2026)
Leaping Slash scaling reduced from 1.5 to 1.2 (nerf, Small Update - 03-10-2026)
Leaping Slash T2 reduced from 300 Souls to 225 (nerf, Small Update - 03-10-2026)
Bullets no longer have gravity (nerf, Gameplay Update - 03-06-2026)
Now fires an additional pellet right down the center (DPS is the same). The center pellet is now considered the primary pellet for headshots. (change, Gameplay Update - 03-06-2026)
Gloom Bombs changed so the first grenade always lands in the middle (change, Gameplay Update - 03-06-2026)
Gloom Bombs projectile sticky radius increased from 10 to 15 (buff, Gameplay Update - 03-06-2026)
Gloom Bombs cast delay reduced from 0.15s to 0.1s (buff, Gameplay Update - 03-06-2026)
Gloom Bombs T2 changed from +16.2 damage to +75 bonus damage vs barriers (rework, Gameplay Update - 03-06-2026)
Leaping Slash improved targeting of dash to end early if near enemy heroes (buff, Gameplay Update - 03-06-2026)
Leaping Slash can now dash vertically, even while on the ground (change, Gameplay Update - 03-06-2026)
Leaping Slash T2 changed from +40 damage to +300 souls on hero kill (rework, Gameplay Update - 03-06-2026)
Leaping Slash T3 changed from -50% CDR on hit to -50% CDR and +60 damage (rework, Gameplay Update - 03-06-2026)
Leaping Slash radius reduced from 4.5m to 4m (nerf, Gameplay Update - 03-06-2026)
Ava can no longer manipulate movement if meleeing while midair (nerf, Gameplay Update - 03-06-2026)
Ava now uses healthbar modifier style for duration (change, Gameplay Update - 03-06-2026)
Ava fixed camera not being centered around Ava (bugfix, Gameplay Update - 03-06-2026)
Ava melee attack delay reduced from 0.4s to 0.0s (buff, Gameplay Update - 03-06-2026)
Ava melee attack cooldown increased from 0.75 to 0.85 (nerf, Gameplay Update - 03-06-2026)
Ava melee attack now goes the way you are looking (change, Gameplay Update - 03-06-2026)
Ava now starts at a minimum speed, and increases to maximum speed over time, resetting on taking damage (change, Gameplay Update - 03-06-2026)
Ava now gradually recovers speed over time after taking damage, rather than being slowed for the entire duration (change, Gameplay Update - 03-06-2026)
Ava cooldown reduced from 45s to 30s (buff, Gameplay Update - 03-06-2026)