Deadlock hero Seven: win rate, tier, counters, synergies,
builds and every buff and nerf received.
Strong against
Silver — 60.6% win rate
Mina — 59.6% win rate
The Doorman — 59.5% win rate
Mirage — 59.4% win rate
Rem — 59.2% win rate
Struggles against
Victor — 48.3% win rate
Graves — 49.6% win rate
Paige — 50.5% win rate
Ivy — 50.8% win rate
Kelvin — 51.3% win rate
Best teammates
Victor — 61.6% win rate
Graves — 61.0% win rate
Kelvin — 59.2% win rate
Ivy — 58.5% win rate
Dynamo — 58.3% win rate
Recent changes
Lightning Ball T3 radius increased from +1.5m to +1.75m (buff, Minor Update - 08-12-2026)
Lightning Ball charge delay reduced from 7s to 6s (buff, Minor Update - 06-30-2026)
Storm Cloud time to expand increased from 1.5s to 3.5s (nerf, Minor Update - 06-30-2026)
Storm Cloud damage interval increased from 0.25s to 0.3s (DPS unchanged) (change, Minor Update - 06-30-2026)
Storm Cloud T2 now also increases Initial Radius by +5m (buff, Minor Update - 06-30-2026)
Bullet damage growth reduced from 0.337 to 0.24 (nerf, Minor Update - 06-11-2026)
Power Surge T3 reduced from +12s Duration to +10s (nerf, Minor Update - 06-11-2026)
Storm Cloud now hits breakables (change, Minor Update - 06-11-2026)
Bullet damage growth reduced from 0.374 to 0.337 (nerf, Gameplay Update - 05-22-2026)
Crit reduction increased from 35% to 55% (buff, Gameplay Update - 05-22-2026)
Lightning Ball charge time reduced from 8s to 7s (nerf, Small Update - 03-10-2026)
Storm Cloud T3 increases speed from +3m to +4m (change, Small Update - 03-10-2026)
Move Speed no longer scales with spirit power (nerf, Gameplay Update - 03-06-2026)
Sprint speed increased from 0.6m to 1.8m (buff, Gameplay Update - 03-06-2026)
Lightning Ball slows down less vs non-heroes (previously was 2m/s for all, now 3.5m/s for non-heroes) (change, Gameplay Update - 03-06-2026)
Lightning Ball fixed now doing damage if another ball was already hitting a target (bugfix, Gameplay Update - 03-06-2026)
Lightning Ball T2 now also increases lifetime by 1s (buff, Gameplay Update - 03-06-2026)
Static Charge damage reduced from 38 to 35 (nerf, Gameplay Update - 03-06-2026)
Static Charge cast range reduced from 16m to 15m (nerf, Gameplay Update - 03-06-2026)
Static Charge cast range no longer increases with spirit power (nerf, Gameplay Update - 03-06-2026)
Static Charge T1 increased from -19s Cooldown to -20s (buff, Gameplay Update - 03-06-2026)
Static Charge T2 now also increases cast range by +5m (buff, Gameplay Update - 03-06-2026)
Static Charge T3 now also increases damage by +160 (buff, Gameplay Update - 03-06-2026)
Power Surge duration no longer scales with spirit power (nerf, Gameplay Update - 03-06-2026)
Power Surge cooldown increased from 48s to 50s (nerf, Gameplay Update - 03-06-2026)
Power Surge max jumps increased from 3 to 4 (buff, Gameplay Update - 03-06-2026)
Power Surge T1 increased from -15s to -18s (buff, Gameplay Update - 03-06-2026)
Power Surge T2 changed from "-10% Spirit Resist for 6s" to "+3m Move Speed, +8 Damage and increased Spirit Scaling (+0.23)" (rework, Gameplay Update - 03-06-2026)
Power Surge T3 changed from "+11 Shock Damage, scaling and +3 max jumps" to "-15% Spirit Resist for 8s and +12s Duration" (rework, Gameplay Update - 03-06-2026)
Storm Cloud allows movement in the base ability (1.5m) (change, Gameplay Update - 03-06-2026)
Storm Cloud bullet resistance reduced from 20% to 0% (nerf, Gameplay Update - 03-06-2026)
Storm Cloud T1 bullet resist increased from 35% to 55% (buff, Gameplay Update - 03-06-2026)
Storm Cloud T3 increases move speed by +3m (was +3.8m before) (change, Gameplay Update - 03-06-2026)
Lightning Ball radius increased from 3.5m to 4.25m (buff, 11-21-2025 Update)
Crit reduction increased from 25% to 35% (buff, 11-21-2025 Update)
Static Charge: Can no longer be self cast. (nerf, Shop Rework Update)
VO remastering pass. (change, Shop Rework Update)
Storm Cloud now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit. (buff, 12-06-2024 Update)
Storm Cloud DPS reduced from 125 to 110. (nerf, 12-06-2024 Update)
Storm Cloud T3 now also allows you to float around at 2.5m/s speed. (buff, 12-06-2024 Update)