Vindicta
Deadlock hero Vindicta: win rate, tier, counters, synergies,
builds and every buff and nerf received.
Strong against
- Pocket — 57.2% win rate
- Mirage — 56.5% win rate
- Sinclair — 56.0% win rate
- Silver — 55.7% win rate
- Mina — 55.3% win rate
Struggles against
- Graves — 44.6% win rate
- Victor — 45.8% win rate
- Kelvin — 46.5% win rate
- Paige — 47.3% win rate
- McGinnis — 47.6% win rate
Best teammates
- Victor — 58.7% win rate
- Graves — 57.1% win rate
- Ivy — 55.8% win rate
- Seven — 55.7% win rate
- Paige — 55.4% win rate
Recent changes
- Stake T1 reduced from +65 Damage to +45 (nerf, Minor Update - 08-12-2026)
- Stake T2 reduced from -20s Cooldown to -22s (buff, Minor Update - 06-30-2026)
- Crow Familiar T2 increased from -12s Cooldown to -16s (buff, Minor Update - 06-30-2026)
- Crow Familiar collision radius between each crow increased slightly (buff, Minor Update - 06-30-2026)
- Assassinate Max Bonus Damage spirit scaling increased from 2 to 2.3 (buff, Minor Update - 06-30-2026)
- Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0 (buff, Minor Update - 06-11-2026)
- Fixed not gaining bonus damage if a proc bonus was the killing blow (bugfix, Small Update - 03-10-2026)
- Fire Rate no longer scales with Spirit Power (nerf, Gameplay Update - 03-06-2026)
- Bullet damage now scales with spirit power (0.022) (change, Gameplay Update - 03-06-2026)
- Vindcita: Ammo reduced from 22 to 19 (nerf, Gameplay Update - 03-06-2026)
- Bullet Velocity increased from 557 to 660 (buff, Gameplay Update - 03-06-2026)
- Stake damage reduced from 55 to 40 (nerf, Gameplay Update - 03-06-2026)
- Stake damage spirit scaling increased from 0.37 to 0.5 (buff, Gameplay Update - 03-06-2026)
- Stake projectile speed increased from 20m/s to 25m/s (buff, Gameplay Update - 03-06-2026)
- Stake T1 changed from "-35% Fire Rate" to "+65 Damage" (rework, Gameplay Update - 03-06-2026)
- Stake T3 Tether Duration increased from +0.5s to +0.75s (buff, Gameplay Update - 03-06-2026)
- Stake T3 capture radius increased from +1m to +2m (buff, Gameplay Update - 03-06-2026)
- Flight now allows you to use melee (change, Gameplay Update - 03-06-2026)
- Flight now allows parry to be used (change, Gameplay Update - 03-06-2026)
- Flight now grants you +50% Item Cast Range (buff, Gameplay Update - 03-06-2026)
- Flight spirit damage scaling reduced from 0.22 to 0.18 (nerf, Gameplay Update - 03-06-2026)
- Flight duration reduced from 15s to 13s (nerf, Gameplay Update - 03-06-2026)
- Flight T2 duration increased from +8s to +10s (buff, Gameplay Update - 03-06-2026)
- Flight T3 Spirit Damage Per Bullet reduced from 12.6 to 10 (nerf, Gameplay Update - 03-06-2026)
- Flight T3 now increases spirit scaling by 0.1 (change, Gameplay Update - 03-06-2026)
- Flight T3 now also refreshes duration on hero kill (buff, Gameplay Update - 03-06-2026)
- Crow Familiar now releases a swarm of crows in a cone forward, hitting all enemies along the path (change, Gameplay Update - 03-06-2026)
- Crow Familiar debuff duration no longer scales with spirit power (nerf, Gameplay Update - 03-06-2026)
- Crow Familiar debuff duration increased from 4s to 5s (buff, Gameplay Update - 03-06-2026)
- Crow Familiar bleed damage reduced from 2.7% to 2.2% (nerf, Gameplay Update - 03-06-2026)
- Crow Familiar damage increased from 37 to 40 (buff, Gameplay Update - 03-06-2026)
- Vindcita: Crow Familiar cooldown increased from 28s to 32s (nerf, Gameplay Update - 03-06-2026)
- Crow Familiar T1 changed from "Ricochet up to 2 times" to "Reduces healing by -35%" (rework, Gameplay Update - 03-06-2026)
- Crow Familiar T2 now also increase bleed damage by +0.5% (buff, Gameplay Update - 03-06-2026)
- Crow Familiar T3 now also increases debuff duration by 2s (buff, Gameplay Update - 03-06-2026)
- Assassinate while scoped no longer un-scopes when using items (nerf, Gameplay Update - 03-06-2026)
- Assassinate now has a 4s buffer on impact for bonus credit (buff, Gameplay Update - 03-06-2026)
- Assassinate while scoped now plays a sound for you when the it is fully charged (change, Gameplay Update - 03-06-2026)
- Assassinate weapon damage bonus increased from 5% to 6% (buff, Gameplay Update - 03-06-2026)
- Minor rework on animation set. (rework, Shop Rework Update)