Deadlock hero Lady Geist: win rate, tier, counters, synergies,
builds and every buff and nerf received.
Strong against
Mina — 55.4% win rate
Venator — 54.8% win rate
Pocket — 54.6% win rate
Mirage — 54.6% win rate
Sinclair — 54.5% win rate
Struggles against
Victor — 42.9% win rate
Kelvin — 44.3% win rate
Graves — 44.7% win rate
Ivy — 45.3% win rate
Seven — 45.7% win rate
Best teammates
Victor — 57.2% win rate
Graves — 56.2% win rate
Seven — 54.2% win rate
Kelvin — 53.4% win rate
Ivy — 53.1% win rate
Recent changes
Life Drain changed from 75% Damage to Heal to 100% (buff, Minor Update - 07-28-2026)
Life Drain DPS reduced to provide the same effective heal as before but with less DPS (nerf, Minor Update - 07-28-2026)
Malice Damage amplification reduced from 8% to 7% (nerf, Minor Update - 07-28-2026)
Malice T3 increased from +7% Damage Amp to +8% (buff, Minor Update - 07-28-2026)
Life Drain heal reduced from 80% to 75% (nerf, Gameplay Update - 04-30-2026)
Bullet damage rescaled from 21.94 + 0.946/boon to 20.7+1.0/boon (rework, Small Update - 04-10-2026)
Soul Exchange cooldown increased from 185s to 190s (nerf, Small Update - 04-10-2026)
Gun Falloff reduced from 20->52 to 17->48 (nerf, Small Update - 03-25-2026)
Life Drain spirit scaling reduced from 0.536 to 0.43 (nerf, Small Update - 03-25-2026)
Life Drain T3 spirit scaling increased from +0.3 to +0.4 (buff, Small Update - 03-25-2026)
Essence Bomb self damage changed from 30 + 1.8 scaling to 30% of the damage (base is 90 + 1.2 scaling) (rework, Gameplay Update - 03-06-2026)
Essence Bomb radius reduced from 9m to 7m (nerf, Gameplay Update - 03-06-2026)
Essence Bomb cooldown reduced from 14.5s to 14s (buff, Gameplay Update - 03-06-2026)
Essence Bomb T1 increased from -4s to -5s (buff, Gameplay Update - 03-06-2026)
Essence Bomb T2 also increases radius by +2m (change, Gameplay Update - 03-06-2026)
Life Drain cooldown increased from 30s to 34s (nerf, Gameplay Update - 03-06-2026)
Life Drain break range reduced from 30m to 28m (nerf, Gameplay Update - 03-06-2026)
Life Drain T1 DPS increased from +16.2 to +18 (buff, Gameplay Update - 03-06-2026)
Life Drain T2 duration increased from +2s to +2.5s (buff, Gameplay Update - 03-06-2026)
Life Drain T3 charges increased from +1 to +2 (buff, Gameplay Update - 03-06-2026)
Life Drain T3 now also increases spirit scaling by +0.3 (buff, Gameplay Update - 03-06-2026)
Soul Exchange cast time reduced from 0.2s to 0.1s (nerf, Gameplay Update - 03-06-2026)
Soul Exchange post cast hold time reduced from 0.7s to 0.2s (nerf, Gameplay Update - 03-06-2026)
Soul Exchange T1 cooldown increased from -35s to -60s (buff, Gameplay Update - 03-06-2026)
Soul Exchange T2 changed from "On Cast: +35% Fire Rate for 8s" to "Silences enemies within 25m for 3s" (rework, Gameplay Update - 03-06-2026)
Soul Exchange T3 changed from "Silences enemies within 25m for 3s" to "On Cast: +60 Spirit Power, +40% Fire Rate and +50% Spirit Resistance for 8s" (rework, Gameplay Update - 03-06-2026)
Soul Exchange T3 radius increased from 15m to 25m (buff, 11-21-2025 Update)
Life Drain: You're now only slowed when Life Drain is damaging a target. (change, Shop Rework Update)
Updated vo - largely remastering pass, some new content. (change, Map Rework Update)
Tracer revisions to lower visual noise when close to tracer. (change, Map Rework Update)
Life Drain is no longer cancellable. (nerf, Map Rework Update)
Life Drain no longer slows you down if it's not draining life from an enemy. (nerf, Map Rework Update)
Fixed Soul Exchange flashing on left of hud for (bugfix, Map Rework Update)
Malice can now secure orbs. (change, 12-06-2024 Update)
Soul Exchange T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s". (rework, 12-06-2024 Update)
Soul Exchange T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s". (rework, 12-06-2024 Update)
Life Drain duration increased from 2s to 2.5s. (buff, 12-06-2024 Update)
Life Drain T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time. (rework, 12-06-2024 Update)