McGinnis
Deadlock hero McGinnis: win rate, tier, counters, synergies,
builds and every buff and nerf received.
Strong against
- Mirage — 59.0% win rate
- Sinclair — 57.5% win rate
- Mina — 57.5% win rate
- Pocket — 57.2% win rate
- Venator — 56.8% win rate
Struggles against
- Victor — 43.6% win rate
- Seven — 44.9% win rate
- Paige — 46.4% win rate
- Graves — 47.2% win rate
- Kelvin — 47.5% win rate
Best teammates
- Graves — 59.9% win rate
- Ivy — 57.3% win rate
- Dynamo — 57.0% win rate
- Paige — 56.9% win rate
- Victor — 56.8% win rate
Recent changes
- Bullet damage base and growth values reduced by 5% (nerf, Minor Update - 08-12-2026)
- Spirit Resist per boon reduced from +0.625% to +0.35% (nerf, Minor Update - 08-12-2026)
- Mini Turrets no longer shoots heroes on ziplines (nerf, Minor Update - 08-12-2026)
- Mini Turrets no longer have 80% decaying resist for the first 6s (nerf, Minor Update - 08-12-2026)
- Mini Turrets health increased from 90 + 7.8/boon to 100 + 9/boon (buff, Minor Update - 08-12-2026)
- Medicinal Specter T1 changed from "Provides +40% Spirit Resist" to "+1.5s Duration" (rework, Minor Update - 08-12-2026)
- Medicinal Specter T3 no longer increases duration by +1.5s (nerf, Minor Update - 08-12-2026)
- Medicinal Specter T3 now also increases spirit resistance by +40% (buff, Minor Update - 08-12-2026)
- Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power) (rework, Minor Update - 06-11-2026)
- Mini Turrets T3 Fire Rate reduced from +30% to +25% (nerf, Minor Update - 06-11-2026)
- Fixed some rare cases where Heavy Barrage would stop working (bugfix, Minor Update - 06-11-2026)
- Heavy Barrage DPS reduced from 22.5 to 21 (nerf, Minor Update - 06-11-2026)
- Heavy Barrage range reduced from 50m to 36m (nerf, Minor Update - 05-31-2026)
- Heavy Barrage T1 Dash Slow reduced from 30% to 18% (regular slow still 30%) (nerf, Minor Update - 05-31-2026)
- Heavy Barrage T3 Damage Per Rocket reduced from +18 to +15 (nerf, Minor Update - 05-31-2026)
- Bullet damage per boon increased from 0.17 to 0.18 (buff, Gameplay Update - 05-22-2026)
- Fixed Heavy Barrage not triggering Diviner's Kevlar (bugfix, Gameplay Update - 05-22-2026)
- Medicinal Specter radius increased from 5.5m to 6m (buff, Gameplay Update - 05-22-2026)
- Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute (change, Gameplay Update - 04-30-2026)
- Fixed Mini Turrets being locked on objectives when they were invulnerable (bugfix, Gameplay Update - 04-30-2026)
- Medicinal Specter duration increased from 6s to 6.5s (buff, Gameplay Update - 04-30-2026)
- Bullet damage increased from 6.2 + 0.16/boon to 6.4 + 0.17/boon (buff, Small Update - 04-10-2026)
- Spectral Wall duration increased from 5.5s to 6s (buff, Small Update - 04-10-2026)
- Spectral Wall segment count increased from 7 to 8 (buff, Small Update - 04-10-2026)
- Medicinal Specter T3 duration increased from +1s to +1.5s (buff, Small Update - 03-25-2026)
- Spectral Wall duration increased from 5s to 5.5s (buff, Small Update - 03-25-2026)
- Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon (buff, Small Update - 03-21-2026)
- Mini Turret attack range increased from 25m to 30m (buff, Small Update - 03-21-2026)
- Medicinal Specter radius increased from 5m to 5.5m (buff, Small Update - 03-21-2026)
- Spectral Wall duration increased from 4.5s to 5s (buff, Small Update - 03-21-2026)
- Heavy Barrage cooldown increased from 165s to 175s (nerf, Small Update - 03-21-2026)
- Heavy Barrage spirit scaling reduced from 0.23 to 0.2 (nerf, Small Update - 03-21-2026)
- Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16 (nerf, Small Update - 03-21-2026)
- Heavy Barrage T3 DPS reduced from 22 to 18 (nerf, Small Update - 03-21-2026)
- Heavy Barrage radius reduced from 5m to 4.5m (nerf, Small Update - 03-10-2026)
- Heavy Barrage T1 slow duration reduced from 1.5s to 1s (nerf, Small Update - 03-10-2026)
- Heavy Barrage T3 spirit scaling reduced from +0.25 to +0.2 (nerf, Small Update - 03-10-2026)
- Heavy Barrage T3 damage reduced from +25 to +22 (nerf, Small Update - 03-10-2026)
- Stamina speed bucket 3 to 2 (change, Gameplay Update - 03-06-2026)
- Bullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon (nerf, Gameplay Update - 03-06-2026)