Minor Update - 06-11-2026
Deadlock patch notes for 2026-06-12 —
82 changes analyzed.
Urn give up time reduced from 75s to 60s (nerf) Urn bounty reduced by 10% (unreduced for trailing team) (nerf) Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3 (nerf) Kill comeback bounty values increased by 8% (buff) Street Brawl: All ability and item range/radius values are reduced by 10% (nerf) Apollo — Disengaging Sigil velocity increased by 50% (buff) Apollo — Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1 (rework) Apollo — Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied (change) Apollo — Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s" (rework) Apollo — Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit" (rework) Apollo — Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s" (rework) Apollo — Flawless Advance now allows Apollo to parry during it (buff) Bebop — Exploding Uppercut T3 increased from +17% Missing Health to +18% (buff) Bebop — Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration (bugfix) Bebop — Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively) (rework) Calico — Gloom Bombs melee resist debuff now stacks additively (change) Calico — Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s (buff) Calico — Gloom Bombs melee resist now applies on impact rather than explosion (change) Calico — Return to Shadows damage increased from 140 to 150 (buff) Calico — Return to Shadows T2 damage increased from +65 to +75 (buff) Calico — Return to Shadows T3 heal increased from 350 to 450 (buff) Doorman — Call Bell explosion damage spirit scaling reduced from 1.3 to 1.2 (nerf) Doorman — Call Bell T3 spirit scaling reduced from 0.4 to 0.35 (nerf) Graves — Jar of Dead collection rate reduced by 20% (takes longer to gain a charge) (nerf) Graves — Jar of Dead damage reduced from 17+0.27 to 16+0.25 (nerf) Graves — Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon (nerf) Graves — Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s (nerf) Grey Talon — Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf) (nerf) Grey Talon — Bullet damage growth reduced from +1.0 to +0.85 (nerf) Grey Talon — Rain of Arrows cooldown increased from 22s to 23s (nerf) Grey Talon — Rain of Arrows T2 reduced from -13s Cooldown to -12s (nerf) Holliday — Powder Keg now has an alt cast behavior to place the barrel at her feet (change) Holliday — Powder Keg various improvements to the launch angels, velocities and feel of casting (change) Holliday — Powder Keg now starts with 2 charges (change) Holliday — Powder Keg Charge Time increased from 3.5s to 7s (nerf) Holliday — Powder Keg spirit scaling reduced from 1.6 to 1.4 (nerf) Holliday — Powder Keg T2 changed from "+58 Damage" to "+1 Charge" (rework) Holliday — Powder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time" (rework) Holliday — Fixed various issues with placing bounce pad on elevated areas (bugfix) Holliday — Bounce Pad landing radius reduced from 12m to 9m (nerf) Holliday — Bounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday) (rework) Infernus — Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration (bugfix) Infernus — Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown (bugfix) Ivy — Fixed a bug where Stone Form could sometimes do significantly more damage than intended (bugfix) McGinnis — Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power) (rework) McGinnis — Mini Turrets T3 Fire Rate reduced from +30% to +25% (nerf) McGinnis — Fixed some rare cases where Heavy Barrage would stop working (bugfix) McGinnis — Heavy Barrage DPS reduced from 22.5 to 21 (nerf) Paige — Rallying Charge distance for max amp reduced from 350m to 250m (buff) Paige — Rallying Charge T2 increased from -30s Cooldown to -50s (buff) Paige — Plot Armor barrier spirit scaling increased from 1.3 to 1.5 (buff) Paige — Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.5 (buff) Pocket — Bullet damage growth reduced from +0.2 to +0.16 (nerf) Pocket — Flying Cloak T3 reduced from -13s Cooldown to -12s (nerf) Pocket — Affliction now does half damage on objectives (nerf) Seven — Bullet damage growth reduced from 0.337 to 0.24 (nerf) Seven — Power Surge T3 reduced from +12s Duration to +10s (nerf) Seven — Storm Cloud now hits breakables (change) Shiv — Killing Blow now has +30% more cooldown whenever it does not execute a player (nerf) Silver — Lycan Curse cooldown increased from 40s to 70s (nerf) Silver — Lycan Curse T3 no longer heals (nerf) Victor — Aura of Suffering radius reduced from 9m to 8m (nerf) Victor — Aura of Suffering T3 now also increases radius by +1m (buff) Victor — Fixed some client performance issues when using Aura of Suffering (bugfix) Victor — Shocking Reanimation cooldown increased from 230s to 240s (nerf) Victor — Shocking Reanimation T3 reduced from -120s Cooldown to -110s (nerf) Victor — Shocking Reanimation T3 increased from +150 Damage to +175 (buff) Vindicta — Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0 (buff) Viscous — Puddle Punch T2 increased from +40% Lifesteal to +60% (buff) Viscous — Goo Ball T2 now also increases Bullet and Spirit Resist by +10% (buff) Warden — Bullet falloff reduced from 20m->58m to 18m->47m (nerf) Warden — Alchemical Flask spirit scaling reduced from 0.73 to 0.63 (nerf) Warden — Alchemical Flask T2 reduced from +40 Damage to +35 (nerf) Warden — Alchemical Flask T2 increased from -20% Weapon Damage to -25% (buff) Warden — Willpower spirit scaling increased from +0.5 to +0.8 (buff) Warden — Binding Word T3 reduced from -18s Cooldown to -14s (nerf) Warden — Last Stand lifesteal increased from 65% to 75% (buff) Warden — Last Stand T2 increased from -30s Cooldown to -35s (buff) Warden — Last Stand T3 increased from +3s Duration to +4s (buff) Opening Rounds — Conditional Weapon Damage bonus reduced from 30% to 25% (nerf) Opening Rounds — Spirit Power increased from +4 to +7 (buff) Arcane Surge — Fixed various cases with the bonuses not working (bugfix)